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Normal maps for 2D sprites that keep their shape. Most tools read brightness as height, which fails on drawn art. This one solves for a surface that fits the silhouette, then lets you paint in what the picture cannot say. Exports for Unity, Godot, Unreal, and raw OpenGL or DirectX.
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FPS estimate · 1080p
About this estimate
This range compares your graphics hardware with the game's requirements and expected performance profile. It is a practical guide, not a guaranteed benchmark.
Actual performance can vary with graphics settings, drivers, CPU, memory, cooling, game updates, and background activity.